The new multitrack timeline is available as of version 13.12.28.
Sunday, November 10, 2013
Tuesday, October 1, 2013
Shotcut recently received a major technology upgrade of some of its components. For the technical folks, it has been upgraded to Qt 5! This will make it faster and easier to develop filter control panels and the forthcoming timeline. You see, the engine for Shotcut - MLT - has hundreds of audio and video filters available. After making a few in Shotcut it became obvious we did not want to keep making them using the traditional method. In addition:
- 2 new custom UI themes/skins - light and dark - using clean, symbolic icons (in addition to the traditional "system" theme)
- extended support for high DPI displays such as the Retina MacBook Pro - in particular, for the video viewport
- Circular Frame: mainly a proof-of-concept, this demonstrates a filter whose processing is implemented in HTML5 canvas with a user interface implemented in QML to control its parameters.
- Overlay HTML: just like it sounds. You can choose a HTML file on the file system and it will be rendered with a transparent background (if not set) over the video. Don't write HTML? There is a simple WYSIWYG HTML editor included. Did I mention it is simple? Feel free to try out some of the new HTML animation tools that are becoming available from Adobe, Google, Sencha, and others.
Tuesday, April 9, 2013
- In Only - Large
- In Only - Small (default)
- In and Out - Left/Right (shown above)
- In and Out - Top/Bottom (vertically stacked in above out)
Sunday, March 10, 2013
As of version 13.03.10, there are now several video filters available. Thanks to Movit and MLT, these filters run on the GPU using OpenGL Shading Language for speedy, high quality, 16-bit (per color component) linear float processing! There are also some CPU-based ones (8-bit integer with gamma); you switch between them by using the GPU Processing option in the Settings menu. This provides a convenient way to compare them. The GPU filter processing even works in conjunction with simultaneous SDI/HDI monitoring. Also, it works for background encoding jobs. The screenshot on the Shotcut homepage has been updated. Oh yeah, I almost forgot to mention that with the GPU-powered Color Grading filter, we now offer 3 way color wheels. :-)